Codex
Your world as a readable encyclopedia. Organize nodes into curated sections with multiple article layouts and a browsable table of contents.
What it does
The Codex transforms your raw nodes into a structured wiki. Unlike the canvas (spatial) or The Web (graph), the Codex presents content as authored articles with deliberate reading order, sections, and layout — like the appendix at the back of a novel, but for any genre.
Key Features
Section Editor
Create and organize sections sourced from folders, tags, node types, or hand-picked nodes. Drag to reorder. Nested subsections up to 3 levels.
Four Article Layouts
Standard (full content + image), Compact (title + excerpt), Gallery (image-forward grid), and List (dense rows). Choose per section.
Related Articles
Leylines and wikilinks automatically generate "Related" sections at the bottom of each article. [[Wikilinks]] in article bodies are clickable — navigate between entries without leaving the Codex. Template fields display inline. Back/forward history and scoped search keep browsing fluid.
Cover Page
Set a title, description, and hero image for your Codex cover. First thing readers see when they open the wiki.
Works with other modules
- Chronicler — Timeline events can be referenced as articles with their date data displayed.
- Lexicon — Language entries render inline with etymology when referenced.
- Atlas — Location articles embed a map thumbnail showing the node's pin position.
- Folders — Folder hierarchy can seed your initial Codex section structure.
Built with craft, not AI
Your world data belongs to you. Everything is encrypted at rest, never used for AI training, and exportable as Markdown, JSON, or a full .leylines backup anytime.